Hooked
Took me about 30 minutes or so to beat "Harmony", currently working on "Inferno", but I have a few comments so far.
1. I know that having ads is important for some "revenue" for a game, but mochi tends to interrupt my gameplay every 8 minutes or so with an advertisement. Granted, that isnt that frequently, and actually pauses the game, but I found it to be annoying after the fourth time or so that it happened.
2. I'm not sure if it's just me, but I can sort of "cheat" my way through some levels by forcing bricks to go in the places I want them to, such as under already existing bricks, or into the slots on the starting pad. Sometimes they even stick to the starting pad, such as in level 33, the long 4-block brick can be "forced" longways inbetween the two circle pads.
3. I like that it saves my progress as a cookie, but all of the levels for inferno are unlocked after I beat "Harmony". I would like to see all 40 of them unlocked as they are compleated, since they actually are kinda different than "Harmony" (more bricks, different time bonus countdown etc).
4. The graphics are pretty cool for "Harmony", but I'm not sure if I'm digging the worn-industrial look and the random background for "Inferno". Come to think of it, "Harmony" looks a bit like super-zoomed in cells, maybe some zen-looking background would have been more appropriate?
5. This is my own fault, since I tend to not read instructions, but I didn't realize until level 5 that you can rotate the blocks, but insted I used the directional pad... only to find out that the left key takes you to the previous trial, while the right key roates the brick. Perhaps disable that for retards such as myself (and I promise I'll be careful to read the directions from now on haha).
Overall though, very good game. I'll be completing "Inferno" (On level 8 so far) just for kicks. 5/5 for keeping me entertained.